Diego Arize, M.Sc.

Software engineer

A Senior Unity Game Developer and Software Engineer, with over 8 years of experience. With a strong foundation in mobile game development, he has honed his skills in Unity and excels in multidisciplinary, collaborative environments. He is well-versed in delivering impactful solutions, focusing on who will be the end-user. One of his key principles is to deliver reusable and scalable solutions.

His academic journey led him to achieve a master’s degree in computer science at the Federal University of Bahia, Brazil (UFBA). During his academic tenure, he immersed himself in the world of Machine Learning tackling real-world problems with Science-based solutions. His work was about Time series Forecasting Using Fuzzy logic and Machine Learning for the Domain of Smart Grids (Smart Power Grid networks).

In addition, his extensive professional background in mobile game development adds a unique perspective on creating science-based solutions focused on applicability. His proficiency in Unity and experience in collaborating with multidisciplinary teams brings a fresh and innovative approach to solving complex research challenges.

Areas of Expertise:
Software Architecture
Mobile Game Development
Unity Engine
Machine Learning

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Professor at Leiden University